cmake $<TARGET_BUNDLE_CONTENT_DIR> examples

ebu/ear-production-suite tools/setup/CMakeLists.txt :106

add_custom_command(TARGET setup POST_BUILD
        COMMAND ${CMAKE_COMMAND} -E copy_directory $<TARGET_BUNDLE_DIR:adm_export_source_VST3> $<TARGET_BUNDLE_CONTENT_DIR:setup>/Resources/VST3/$<TARGET_BUNDLE_DIR_NAME:adm_export_source_VST3>
    )

open-eid/DigiDoc4-Client client/CMakeLists.txt :170

add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD
		COMMAND cp -a ${PKCS11_MODULE} $<TARGET_FILE_DIR:${PROJECT_NAME}>
		COMMAND mkdir -p $<TARGET_BUNDLE_CONTENT_DIR:${PROJECT_NAME}>/PlugIns
		COMMAND cp -a $<TARGET_BUNDLE_DIR:DigiDocQL> $<TARGET_BUNDLE_CONTENT_DIR:${PROJECT_NAME}>/PlugIns
	)

mozilla-mobile/mozilla-vpn-client scripts/cmake/osxtools.cmake :210

add_custom_command(TARGET ${TARGET} POST_BUILD
            COMMAND_EXPAND_LISTS
            COMMAND ${COMMENT_ECHO_COMMAND} "Bundling embedded.provisionprofile"
            COMMAND ${CMAKE_COMMAND} -E copy ${BEST_PROFILE} $<TARGET_BUNDLE_CONTENT_DIR:${TARGET}>/embedded.provisionprofile
        )

H-uru/Plasma cmake/PlasmaTargets.cmake :107

add_custom_command(TARGET ${TARGET} POST_BUILD
                    COMMAND ${IBTOOL} --output-format human-readable-text --compile "$<TARGET_BUNDLE_CONTENT_DIR:${TARGET}>/Resources/${XIBFILENAME}.nib" "${CMAKE_CURRENT_SOURCE_DIR}/${SRCFILE}"
                    COMMENT "Compiling ${SRCFILE} to ${XIBFILENAME}.nib"
                    VERBATIM
                )

FlightGear/flightgear CMakeModules/ExportDebugSymbols.cmake :14

add_custom_target(${target}.dSYM
                COMMENT "Generating dSYM files for ${target}"
                COMMAND dsymutil --out=${CMAKE_BINARY_DIR}/symbols/${target}.dSYM $<TARGET_BUNDLE_CONTENT_DIR:${target}>/MacOS/$<TARGET_NAME:${target}>
                DEPENDS ${target}
            )

CrealityOfficial/CrealityPrint src/CMakeLists.txt :376

add_custom_command(TARGET ${PROJECT_DLL} POST_BUILD
            COMMAND ${CMAKE_COMMAND} -E rm -rf "$<TARGET_BUNDLE_CONTENT_DIR:${PROJECT_DLL}>/Resources"
            COMMAND ${CMAKE_COMMAND} -E make_directory "$<TARGET_BUNDLE_CONTENT_DIR:${PROJECT_DLL}>/Resources"
            COMMAND ${CMAKE_COMMAND} -E copy_directory "${SLIC3R_RESOURCES_DIR}" "$<TARGET_BUNDLE_CONTENT_DIR:${PROJECT_DLL}>/Resources"
            COMMENT "Copying resources to .app bundle"
            )